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Archives for July 2016

Jul 12 2016

Top Craftable Standard Rares for Druid, Mage, and Hunter

As the IEL’s Basics and Commons league wraps up, and players move on to casual, or future IEL seasons, it seemed like a good time to discuss some of the cards that could be added to basics and commons decks, both for the C4 format and for general play. This list is meant to be a starting point to help players make the transition, as well as a resource for those who may not have played Commons or C4 before. Because rares are both useable in the C4 format and the cheapest non-common way to upgrade your decks (100 dust per rare, as opposed to epics at 400, or legendaries at 1600), they’re likely to be some of the better bang for your buck cards out there.

hearthstone-whisper-of-the-old-gI’m going to pick one best rare for each class and neutral, as well as some honorable mentions. Notably, this will not include rares acquired through adventures, because those aren’t as easily accessible for newer players. Where there are relevant ones though, I’ll include Adventure Honorable Mentions as well. When cards are close together, I’ll generally err on the side of the more flexible card – one that you want in more variations of decks, rather than one that only fits in one specific deck.

Today we’re tackling Druid, Hunter, and Mage. Check back later this week for the rest of the classes, plus Neutral cards. Here we go!

Druid

[Mire Keeper]  

Alphabetically first, but one of the hardest decisions – druid has long been known for the power of its epics, while its rares have often played second fiddle or filler roles. Mire Keeper is pretty emblematic of this – it is a very solid value card, but not one that’s likely to have a big wow factor. Still, the flexibility the card presents (5 power and 5 toughness for 4 mana, or a medium body and a mana “ramp”) is quite appealing.

Honorable Mentions: [Starfall] and [Nourish]  Two more examples of the flexibility that the “choose one” mechanic can provide, Starfall is a very flexible removal spell, taking out a bigger minion, or clearing a bunch of small ones. Nourish is more often used for the draw 3 ability (one of the best pure card drawers in the game), but going from 5 mana to 8 the next turn can make for some big plays as well. One more honorable mention here as well. Many of the Commons druid decks have a heavy Beast theme, meaning [Savage Combatant] is a nice on-theme addition.

Hunter

[Savannah Highmane]

This one is easy. Hunter has a handful of good rares, but Highmane is just incredible. It’s 6/5 body for 6 is pretty close to on curve by itself, the fact that it’s a beast is highly relevant, and the “stickiness” it presents, spawning 2 2/2 beasts when it dies, means that a single removal spell can’t even fully clear it from the board. This card single-handedly makes a big difference in the ability of a hunter deck to win in the late game if their early aggression is blunted.

Honorable Mention: [Eaglehorn Bow] Without any secrets being triggered, the Bow is 6 damage for 3 mana (albeit split over a couple of turns), a very nice rate of return. Either going face, or cleaning up pesky opposing minions, the Bow is very nice. If you can trigger a secret or two however, and get extra durability, the card becomes crazy strong, and often times changes how the opponent plays – trying to play around triggering a secret to avoid giving you the extra attack with the weapon.

Mage

[Cult Sorcerer]

The actual best rare for a Mage deck is actually a neutral card (stay tuned for the next article in this series), but Whispers of the Old Gods brought us this cheap but powerful play. Ignore the text about C’thun – you’re playing this card because it’s a 3/2 (about the best deal you can get for 2 mana) that comes with an ability that is very relevant for mage – spell damage isn’t so good that you’d want to play cards with below average bodies to get it, but when it’s essentially free on a reasonable body, like here, it’s just gravy – more damage is good.

Adventure Honorable Mention: [Flamewaker] I’d be remiss if I failed to mention this card. The current version of Tempo Mage decks exist largely because of it, and getting additional value off of your cheap spells is just huge.


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Written by · Categorized: Hearthstone · Tagged: Analysis

Jul 08 2016

IEL Hearthstone Mixed Triples Tournament

Hearthstone-logo

A beginner-friendly team tournament with new formats.

Register Here

August 3, 2016, 6pm PT/9pm ET

Join us for a Mixed Triples Exhibition tournament, exploring several community formats for Hearthstone. This is a chance for both league players and new entrants to experiment with our new format. We encourage you to bring your friends.

Hang out in our Discord group while you play.

Teams

  • Teams are 3 people. Each person on your team will play 1 game per match. Winning 2 out of 3 games wins the match.
  • For this tournament, players will register individually and we will assign teams balanced by experience level.
  • You can spectate your teammates and coach them during the games, but obviously, you may not spectate opponents.
  • Teams may not use a hero class more than once per match. (i.e. Each of your three players must use a deck from a different class during the best of 3 match.)
  • Winning teams should take screenshots of their victories to validate in the case of a dispute.

Formats

The formats for the 3 games in each match are chosen from 5 possible formats:

  1. Tavern Brawl,
  2. Commons,
  3. C4,
  4. Standard, and
  5. Wild.

Each team will veto one format, with the higher seeded team announcing first, leaving 3 formats for the match. Each format will be played by 1 of your 3 players for their single game against an opponent. Your team may decide which player plays which format.

Simultaneous Announcement of Player Assignments
Once the 3 formats have been determined, each team posts a message to the dropbox channel in Discord with their lineup: {format, player, hero} x 3. Once both teams have submitted, they share their choices with the other team. Admins can check the dropbox submissions upon request. Deviation from submission will result in a forfeit.

Example Match

Click to Expand
Team Alpha is seeded higher so they will ban first. They choose to veto Wild, because no one on their team has a strong Wild deck. Team Bravo then decides to veto Tavern Brawl, because they don’t like the randomness. That means this match will be best of 3 games: one Commons, one C4, and one Standard.

Team Alpha decides that their most experienced players will have the best shot at winning the more open formats so they decide that A1 will play Standard, A2 will play C4, and A3 will play Commons. Unbeknownst to them, Team Bravo has another plan. They decide to punt on the Standard game and have their least experienced player, B3, play that one. They put their top player B1 in C4, and B2 in Commons.

A3 has a pretty good Warlock Zoo deck for Common, so A1 and A2 have to pick something other than Warlock to play for their respective games. They decide on Druid and Hunter. Meanwhile B1 picks Warlock for C4, B2 picks Priest for Common, and B3 picks Mage for Standard even though it’s not a very good Mage deck.

Both teams announce their matchups. The 3 games to be played are:

  • A1’s Druid vs B3’s Mage in Standard
  • A2’s Hunter vs B1’s Warlock in C4
  • A3’s Warlock vs B2’s Priest in Commons

A1 predictably beats B3 in Standard, B1‘s Zoo beats A2‘s Hunter in C4, and A3‘s Warlock is too much for B2‘s priest deck, so A3 pulls off that upset win, giving Team Alpha a 2-1 victory in the match.

Decks

  • Decks may be modified throughout the tournament, and deck lists do not need to be submitted for this event.

Schedule & Forfeits

  • Tournament play will begin at 9pm ET, after check-in is complete.
  • Brackets are not finalized until notified.
  • If you are not available to play a match within a 15 minute grace period, your opponent may request a forfeit from the tournament admins.
  • Double forfeits (neither player online) in deadlocked matches will result in elimination for both teams.

Written by lmsternarh · Categorized: Announcements, Events

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